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Synthesizer Bundle – Aurora, Naive Lead, Standard and W VST
Percussion Bundle – Radian VST +
Elder Thing VST
Synthesizer Bundle ($10)
This series of friendly VST synthesizers is intended to acquaint musicians with the differences between common methods of bandlimiting oscillators. All VST use 64 bit floating point precision from the oscillator to the filter (signals are passed to the host at 32 bit), with a generalised architecture so that these instruments will continue to be useful given the competition using each method. The four synthesizers are:
Aurora VST: Aurora uses a bandlimited interpolated table oscillator, the most commonly used method of antialiasing. To stand out, Aurora features flexible unison voicing in stereo, hard and soft sync (reversing), a selection of sixteen filter modes, eight voices of polyphony and a distinctive gui experience.
Naive Lead VST: Oversampling is applied to naive, or trivially rendered oscillators. This may offer some benefit in contrast to other methods (especially if you like aliasing!). Five filter algorithms are available (fast, Stilson/Smith Moog, Karlsen, SV, biquad) with four modes. Six voices of polyphony. Two banks of presets contributed by ten sound designers are included.
Standard VST: Two pristine bandlimited impulse train BLIT oscillators (and a bonus “seven saws” mode) are combined with a dual stage filter with eighteen filter modes. Standard is a great choice for classic analog waveforms.
W VST: W is a DSF (discrete summation formula) synth, meaning that the oscillator is computed in realtime from a single equation. W is reminiscent of classic first generation digital hardware synthesizers, W is suited for solid bass patches and a wide range of non-analog timbres.
Percussion Bundle ($20)
This license bundles percussion synthesizers Modal, Star Cym and Swish2 with my current headliner, Radian VST.
Radian VST uses a bank of harmonic oscillators to render the partials of an ideal 2D circular membrane. The membrane is coupled with an air resonance and a rudimentary rim resonance model.
The timbres of acoustic drums vary widely from the ideal form. Radian produces sounds that are reminiscent of single membrane percussion instruments and is best enjoyed as an abstract because of the simplified and generalised parameterisation.
Please test Radian extensively with your host by rendering with multiple instances before purchase. Radian performs intensive calculation on note events. Some parameter combinations may also have adverse effects.
The modeled instrument is monotimbral and does not track the keyboard. By popular request a pitch tracking version, Radiant, is included. Pitch bend is used to modify striking position. The demo version is limited by an intermittent noise. Radian features patches by TaoTeKid and Himalaya.
Modal VST: Modal uses the same synthesis technique as Radian to model 2d square membranes and 1d linear resonators such as strings (note the emphasis of this instrument is on percussion). Please review the manual and demo before purchase if you are anticipating its bass string emulation 🙂
Star Cym VST: Inspired by the multiport junction developed for Elder Thing VST, Star Cym utilises the dispersive properties of a radially arranged delay network for cymbal emulation. I generally use Cymbal VST from the free Mass-Springs pack for cymbal modeling due to the lighter cpu load, this multitimbral instrument may still interest afficionados of synthesized percussion.
Swish2 VST: An efficient, simple 6 part multitimbral stereo filtered noise percussion synthesizer I get a lot of mileage out of.
Elder Thing VST ($20)
Inspiration for a waveguide model based on Lovecraft’s ululating Elder Thing came shortly after the development of Fauna VST. This more complex vocal tract includes a reflective multiport junction. It is a rather eclectic instrument.
The vocal tract includes a monophonic input for processing external sounds. The lightly limited demo is non-expiring. Would that the same could be said for human sanity.
Spring2 VST ($10)
Spring2 uses conventional signal processing techniques to model the well-known spring reverb effect. While significantly more cpu power would be required to achieve closer emulation using this method, especially to model the dispersive characteristics more accurately, this version is intended as a compromise between what is possible and what is sensible. The impulse response of this effect is generally similar to that of a physical spring.
Spring2 allows the length and dispersive frequency of up to three springs to be configured and includes a model of the amplification transformer.
Spring2 is priced at $10. The demo is limited by mixing noise with the audio every 40 seconds.
Amboea Multi Delay VST ($15)
Amboea arranges eight filtered stereo delay lines in serial or parallel with algorithmic crossfading to create a multidelay effect tailored for ambient music.
Twenty algorithms allow the crossfading and filters to be applied before or after the delay lines with optional randomised modulation and pitchshifting. One instance of Amboea can turn any sound into a dense, continuously varying soundscape, or be used as a straightforward multitap or parallel multidelay.
Amboea is priced at $15. The demo is limited by mixing noise with the audio every 40 seconds.
xoxos Effects Suite 2010 ($10)
Most basic effects are well provided for in freeware, yet I had several reasons for wanting to develop my own. For the sake of enterprise I bundled several of them together and included a surprise bonus effect to concoct the VST equivalent of a happy meal.
The set consists of the descriptively named Mod Filter, Modulation Delay, Multiq, Static Delay, xoxos Phaser and xoxos Reverb. The Weaver Frequency Shifter is a late addition to the pack.
Most people are likely to find the delays offer the most new ground: both crossfade between channels, which adds harmonics to flanging and chorusing with the Modulation Delay, and mixes stereo and ping-pong modes with the fixed time delay.
Most plugins offer different quality modes. Demos are limited by having a few parameters fixed to patch values. Please read the documentation to get the best performance out of anything you may find interesting.